Scrum Task Origami –
Part 6: I Don’t Want to be an Architect

Tuesday, June 14th, 2011

Thanks to the success of our distributed workforce, we had so many team members contributing to the project that not surprisingly, integration quickly became a pain point. We had lots of people folding components, but we needed someone to make sure they went into the model in the right way. To address this, I had […]

Scrum Task Origami –
Part 5: Distributed Development

Tuesday, June 14th, 2011

One of the best parts of working for a multinational company is having colleagues from all over the world. From my perspective, I love that I get the chance to learn all kinds of new things about new places and new cultures, but from a corporate perspective, it’s about spreading ideas, aligning the company culture, […]

Scrum Task Origami –
Part 4: Project Estimation

Tuesday, June 15th, 2010

At long last, we have correctly completed our Japanese Brocade Level 1 Menger Sponge!  It ended up being a bit larger than the first two and took us a little over one month to complete. Now that we have finished our prototypes, the time has come to begin the final product, the Level 2 Menger […]

Scrum Task Origami –
Part 3: Iterative Development

Thursday, April 15th, 2010

It’s been a while since I’ve posted an update on our scrum team’s origami project, and we’ve come quite a long way! First, our pile of cranes was getting unruly, so I finally brought in some thread and started stringing them up. They’re hanging in groups of 40, so there are still some odd cranes […]

Pear Programming

Thursday, March 25th, 2010

Lucas and Morten sent me this photo from their office today, and I thought it was too funny not to share: (If you’re not a software engineer, that’s a pun on “pair programming,” an agile development technique involving two programmers working together at one machine.)

Computer Engineer Barbie Revised

Monday, February 22nd, 2010

In case you haven’t heard, Mattel unveiled Barbie’s latest career choices at the American International Toy Fair, a few weeks ago.  They put it to a vote on the internet, so not surprisingly the popular choice (swayed by the computer-addicted masses) was “computer engineer.”  The company also created a “news anchor” doll, which was the […]

Scrum Task Origami –
Part 2: Changing Priorities

Thursday, February 11th, 2010

At the moment we have only folded 451 Scrum Post-It paper cranes, but our pile is getting a bit unruly.  I really need to go through and string them, but I haven’t found the time.  However, in true Scrum fashion, the crane-folding task has been parked for the foreseeable future. Last week, our product owner […]

Scrum Task Origami

Thursday, February 4th, 2010

A year ago our software team became a pilot project for the Scrum software development process.  Among the changes that came along with this was a giant board in our work area where we write down all of our tasks on Post-It notes and move them around as we complete them.  Every two weeks, we […]

Judging a Programming Book by the Cover

Thursday, September 17th, 2009

A while ago Lucas picked up a copy of this book.  He loves computer books and reads them the same way I read poorly-written vampire romance novels critically-acclaimed literature.  It’s bad enough that he brings programming books along on vacation, but “Professional Multicore Programming?”  I don’t know if you can get much nerdier than a […]

10 Years of MegDesk

Sunday, July 26th, 2009

Despite a horrible case of writer’s block, I feel obligated to post something today.  For months I’ve been trying to decide what I should post today, and as the sun sets (which here in the north means it’s quite late) the answer has yet to come to me. Why the pressure?  Because today is the […]